Pascal Achermann
Pascal Achermann
VRFX Realtime Studio
Zürich, Switzerland

i'm a 3D Artist and Unity Devloper
I have 8 Years of experience in 3D Asset creation for Realtime and Offline Rendering.
Originally as Frontend Developer, 3D was a Hobby and eventually became my fulltime Job.
Together with Friends we built up a Studio that is all about VFX, 3D and Realtime.

My favorite tools are Unity3d, Modo and Headus, Environmental Design inspires my the most.
This portefolio i a collection with some of my works.

Since 4 Years we do VR, VFX and 3D works in our VRFX Realtime Studio.

Skills

unity3D ModelingPBR TexturingEnvironment Designmodo

Software proficiency

Modo
Modo
Unity
Unity
Quixel Suite
Quixel Suite
headus
headus
RealityCapture
RealityCapture
World Creator
World Creator